AI Insights · Timothy · October 2024
Top Geolocation Games on Android in the UK: Q3 2024 Performance
Explore the performance trends of the top five geolocation games on Android in the UK during Q3 2024, with insights on downloads, revenue, and active users.
During the third quarter of 2024, the geolocation gaming market in the United Kingdom saw notable trends among the top five applications on the Android platform. Based on data from Sensor Tower, these apps demonstrated varying performance across downloads, revenue, and active users.
Pokémon GO from Niantic, Inc. experienced fluctuations in its metrics. The game's weekly revenue peaked at approximately $354K in mid-July, with a general downward trend thereafter, ending the quarter at about $180K. Weekly downloads began at over 8K, peaking at around 10.6K in early July, and then decreased to approximately 6.4K by the end of September. The number of weekly active users showed a robust presence, starting at 724K and closing the quarter at around 812K, with a noticeable peak of 863K in mid-August.
Atlas Earth - Buy Virtual Land by Atlas Reality, Inc. displayed a steady decline in weekly revenue, from approximately $21K at the start to around $15K by the end of September. The downloads followed a similar pattern, beginning at 10.6K and dropping to 8.2K. However, the weekly active users remained relatively stable, starting at 12.1K and ending slightly higher at 12.6K.
Jurassic World Alive from Jam City, Inc. showed a mixed performance. Weekly revenue started at $13.6K, dipped significantly, but then recovered slightly to end at $9.5K. Downloads remained low but stable, fluctuating around 600 to 1.4K weekly. Active users began the quarter at 9.6K, peaked at 11.6K in late July, and concluded with around 8.2K.
Monster Hunter Now, another offering from Niantic, Inc., saw a varied trend. Weekly revenue fluctuated, starting at $6.6K, peaking at $8.9K in late July, and closing the quarter at $5.3K. Downloads showed a significant spike to 3.1K in late July but generally remained below 700 for most of the quarter. Active users had a notable increase to 69.6K in late July before settling around 48.3K by the end of September.
Pikmin Bloom, also from Niantic, Inc., exhibited a steady increase in weekly revenue, from $2.8K to $4.6K by the quarter's end. Downloads started at 2.4K and gradually decreased to around 500. The active user base, however, showed consistent growth, beginning at 17K and reaching over 20K towards the end of September.
These insights provide a comprehensive overview of the geolocation gaming landscape in the UK for Q3 2024. For more detailed data and analysis, visit Sensor Tower.